When I sat down at my desk to start work the other day, one of my colleagues came to my cubicle to tell me how disappointed they were with the finale of Game of Thrones. They were soon joined by another colleague. And then another. And then another.
It should be noted that I haven’t watched the show since about two-thirds of the way through the first season. But such is the importance of good storytelling to fans. At least my computer was able to install the updates while I heard about a season of TV I might never watch.
So, what did Game of Thrones do wrong?
How should I know? I don’t watch the show.
What I have managed to glean from several writer channels (see below) and from my disgusted work colleagues is that the show painted itself into a corner. The entire series was meant to be a subversion of the usual fantasy narratives and characters. Our archetypal protagonist was killed off. The archetypal antagonist was removed from power. Our ominous threat that drives the overarching plot… actually, that one appears to have been relatively normal. This makes things interesting but it also creates problems.
At some point, you have to try and make this subversive story have a narrative cohesion that feels rewarding. Otherwise, why are you watching other than to see who gets naked and/or dies this week? Many of the complaints come as a result of the show trying to make that switch to a narrative that could give the Game of Thrones a rewarding payoff.
Clearly, the showrunners weren’t able to do this to the satisfaction of the fans.