My rating: 4 of 5 stars
The world is only days away from destruction. Again. Again.
With only a few hours rest after winning The Great Games, Jack West Jr is thrown back into the fray. The secret ruling elite’s world has been thrown into disarray with only a few days to save the world. They don’t think they need Jack’s help, so they send a secretive order of assassins after him. But without Jack and his team, the chances of saving the world are close to zero.
I finally got around to reading my Xmas present. I have a standing order for Matthew Reilly books that my parents dilligently fulfil. Ever since picking up my first Scarecrow adventure, I’ve been hooked on Reilly’s fast-paced thrill-rides. The Three Secret Cities was once again a fast-paced thrill-ride.
After thoroughly enjoying The Four Legendary Kingdoms I was excited to see what else would happen in this three-part Jack West Jr adventure. One of my earlier criticisms of the Jack West Jr series was that it often felt like stuff just happened, that you were reading a series of explosions without the peril and tension. The Four Legendary Kingdoms didn’t have that feeling. But after finishing The Three Secret Cities that sense of stuff just happening was back.
This left me with a troubling thought: have Reilly’s books always been heavy on the explosions and light on the peril of those explosions, has Reilly lost a step, or am I just not as entertained by Reilly as I once was? I noted in my revisit review of Ice Station that several things suddenly annoyed me and were suddenly distracting. So it is possible that I’m not enjoying Reilly’s novels like I once did.
While this does sound like strong criticism, The Three Secret Cities was still solidly entertaining. I just hope the next instalment has plenty of peril. Suddenly.